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Audience research & Conceptualization Process
Mankind is obsessed with ✧˖° ⊹ ࣪ nostalgia ⊹ ࣪ ࣪°˖✧.
Mankind is obsessed with ✧˖° ⊹ ࣪ nostalgia ⊹ ࣪ ࣪°˖✧.
From Dua Lipa’s Future Nostalgia, to flip phones, digital cameras and Y2K trends. Across pandemic years, economic recess and a major uncertainty over any aspect really, Gen Z is on rediscovering and repurposing the internet.
Because they weren’t there before when it was created.
As a revolutionary technology arises to change our relationship with digital experiences - much like the Internet, but not quite -AI appeals to Gen Z as a key asset to increase performance and life quality. But when it comes to it as a product and packaged with a commercial approach that connects brands to the (i'm so sorry for this word) hype of AI, the visual aspects need be very appealing for this demanding generation.
The early days of Internet, an ethereal sensation, community-focused and a friendly aesthetic, these are the main aspects for the WideWorlds visual identity.
From Dua Lipa’s Future Nostalgia, to flip phones, digital cameras and Y2K trends. Across pandemic years, economic recess and a major uncertainty over any aspect really, Gen Z is on rediscovering and repurposing the internet.
Because they weren’t there before when it was created.
As a revolutionary technology arises to change our relationship with digital experiences - much like the Internet, but not quite -AI appeals to Gen Z as a key asset to increase performance and life quality. But when it comes to it as a product and packaged with a commercial approach that connects brands to the (i'm so sorry for this word) hype of AI, the visual aspects need be very appealing for this demanding generation.
The early days of Internet, an ethereal sensation, community-focused and a friendly aesthetic, these are the main aspects for the WideWorlds visual identity.
Graphic Design and Branding
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